@BEGINEVENTS

@IF
CITYTAKEN
city=Acco
attacker=Egyptians
defender=Latins
@THEN
TEXT
Capital of Jerusaliam Kingdom, Saint Jean d'Acre is finally captured by Mamelucks.
ENDTEXT
CREATEUNIT
unit=Fortifications
owner=Byzantines
veteran=yes
homecity=Constantinople
locations
68,36
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGEMONEY
receiver=Latins
amount=-770
CHANGETERRAIN
terraintype=10
maprect
3,41,3,41,3,41,3,41
@ENDIF

@IF
CITYTAKEN
city=Nikaia
attacker=Turks
defender=ANYBODY
@THEN
TEXT
Nicea, one of the most respected Christian cities, once again captured by Moslems!
This time, there will be no Alexius Comnenos or crusaders to liberate it.
ENDTEXT
CREATEUNIT
unit=Fortifications
owner=Byzantines
veteran=yes
homecity=Bise
locations
62,20
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGEMONEY
receiver=Byzantines
amount=-500
@ENDIF

@IF
CITYTAKEN
city=Nikomedeia
attacker=Turks
defender=ANYBODY
@THEN
TEXT
Great city of Nicomedia, once capital of Roman empire, falls after a long, nine-year siege by
Turks.
ENDTEXT
CREATEUNIT
unit=Lat.Infantry
owner=Latins
veteran=yes
homecity=Corycus
locations
41,57
41,55
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=10
maprect
65,43,65,43,65,43,65,43
@ENDIF

@IF
CITYTAKEN
city=Antiochia
attacker=Egyptians
defender=Latins
@THEN
TEXT
Great Antioch, one of saint Christian places, captured by Moslems.
ENDTEXT
@ENDIF

@IF
CITYTAKEN
city=Rodos
attacker=Latins
defender=Byzantines
@THEN
TEXT
Rodos, strtegisal island on Aegean sea, is captured by Hospitaliers.
ENDTEXT
CREATEUNIT
unit=Fortifications
owner=Latins
veteran=yes
homecity=NONE
locations
51,75
51,75
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
UNITKILLED
unit=Ghazi
attacker=Byzantines
defender=Turks
@THEN
CREATEUNIT
unit=Ghazi
owner=Turks
veteran=yes
homecity=NONE
locations
14,28
22,20
19,11
30,16
48,20
50,26
48,40
58,62
70,58
endlocations
@ENDIF

@IF
UNITKILLED
unit=Serbs
attacker=ANYBODY
defender=Turks
@THEN
CREATEUNIT
unit=Impr.Yanchars
owner=Turks
veteran=yes
homecity=NONE
locations
70,48
71,49
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
UNITKILLED
unit=Mamelucks
attacker=Latins
defender=Egyptians
@THEN
CREATEUNIT
unit=Mamelucks
owner=TRIGGERDEFENDER
veteran=yes
homecity=NONE
locations
119,81
117,81
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
UNITKILLED
unit=Serbs
attacker=Byzantines
defender=Serbs
@THEN
CREATEUNIT
unit=Serbs
owner=TRIGGERDEFENDER
veteran=yes
homecity=NONE
locations
13,21
13,25
14,28
19,29
19,35
18,42
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=4
@THEN
MOVEUNIT
unit=Ghazi
owner=Turks
maprect
68,44,76,44,76,52,68,52
moveto
71,43
numbertomove=ALL
CREATEUNIT
unit=Crusaders
owner=Latins
veteran=yes
homecity=NONE
locations
112,98
116,88
116,74
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
MAKEAGGRESSION
who=Byzantines
whom=Turks
CHANGETERRAIN
terraintype=2
maprect
25,67,25,67,25,69,25,69
@ENDIF

@IF
TURN
turn=46
@THEN
TEXT
Promted by Vignolo, Hospitaliers attack byzantine island
of Rodos, to create a base against Moslems from it; that
way, they have their raison d'etre...
ENDTEXT
CREATEUNIT
unit=Siege Engine
owner=Latins
veteran=yes
homecity=NONE
locations
50,76
49,75
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=2
maprect
47,37,47,37,47,37,47,37
@ENDIF

@IF
RANDOMTURN
denominator=2
@THEN
MOVEUNIT
unit=Ghazi
owner=Turks
maprect
45,43,51,43,51,49,45,49
moveto
46,42
numbertomove=ALL
CREATEUNIT
unit=Mamelucks
owner=Egyptians
veteran=yes
homecity=NONE
locations
117,95
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
MAKEAGGRESSION
who=Turks
whom=Byzantines
CHANGETERRAIN
terraintype=4
maprect
107,77,107,77,107,77,107,77
@ENDIF

@IF
RANDOMTURN
denominator=3
@THEN
CREATEUNIT
unit=Mamelucks
owner=Egyptians
veteran=yes
homecity=NONE
locations
117,95
118,96
116,96
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
MAKEAGGRESSION
who=Serbs
whom=Byzantines
CHANGETERRAIN
terraintype=4
maprect
61,57,63,57,64,58,62,58
@ENDIF

@IF
CITYTAKEN
city=Smyrne
attacker=Turks
defender=ANYBODY
@THEN
TEXT
Important Aegean port of Smyrna (Izmir) captured by Turks!
Emir of Tralles (Aydin) plans naval invasion of Europe!
Threatened Latins declare war against Turks.
ENDTEXT
CREATEUNIT
unit=T.Galley
owner=Turks
veteran=yes
homecity=NONE
locations
47,57
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
MAKEAGGRESSION
who=Latins
whom=Turks
JUSTONCE
CHANGETERRAIN
terraintype=10
maprect
44,56,44,56,44,56,44,56
GIVETECHNOLOGY
receiver=Turks
technology=14
@ENDIF

@IF
CITYTAKEN
city=Philadelfia
attacker=Turks
defender=Byzantines
@THEN
TEXT
Ever-loyal city of Philadelfia captured by Turks,
Defenders had to fight with their own emperor,
who was forced to help Turks in that siege.
ENDTEXT
CHANGEMONEY
receiver=Byzantines
amount=-70
@ENDIF

@IF
TURN
turn=45
@THEN
TEXT
Emperor Andronic hires Catalonian mercenaries to stop Turks' progress in Anatoly.
House rule; DON'T FORTIFY or even don't place Catalonians in cities with fortifications,
please!!!
ENDTEXT
CREATEUNIT
unit=Catalonians
owner=Byzantines
veteran=yes
homecity=NONE
locations
73,41
72,42
72,43
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGEMONEY
receiver=Byzantines
amount=-999
GIVETECHNOLOGY
receiver=Byzantines
technology=15
@ENDIF

@IF
TURN
turn=45
@THEN
CREATEUNIT
unit=Catalonians
owner=Byzantines
veteran=yes
homecity=NONE
locations
73,41
72,42
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=3
maprect
60,16,60,16,61,17,59,17
@ENDIF

@IF
TURN
turn=48
@THEN
TEXT
Mercenaries of Catalonian Company rebel!
ENDTEXT
CREATEUNIT
unit=Catalonians
owner=Latins
veteran=yes
homecity=NONE
locations
76,38
77,39
78,40
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=2
maprect
76,44,76,44,76,44,76,44
@ENDIF

@IF
TURN
turn=48
@THEN
CREATEUNIT
unit=Catalonians
owner=Latins
veteran=yes
homecity=NONE
locations
76,38
77,39
78,40
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=4
maprect
73,47,73,47,73,47,73,47
@ENDIF

@IF
TURN
turn=48
@THEN
CREATEUNIT
unit=Catalonians
owner=Latins
veteran=yes
homecity=NONE
locations
77,41
77,43
76,44
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=4
maprect
68,48,68,48,68,48,68,48
@ENDIF

@IF
TURN
turn=62
@THEN
TEXT
Great Steven Dushan begins his reign in Serbia, now as coregent.
ENDTEXT
CREATEUNIT
unit=Steven Dushan
owner=Serbs
veteran=yes
homecity=NONE
locations
5,7
6,8
7,9
8,10
9,11
0,0
0,0
0,0
0,0
endlocations
MAKEAGGRESSION
who=Serbs
whom=Byzantines
GIVETECHNOLOGY
receiver=Serbs
technology=92
@ENDIF

@IF
TURN
turn=85
@THEN
TEXT
Great "Serbian and Greek" emperor, Steven Dushan, ends his life,
and the epoch of serbian might is over.
ENDTEXT
MAKEAGGRESSION
who=Serbs
whom=Turks
CHANGETERRAIN
terraintype=3
maprect
61,17,61,17,61,17,61,17
GIVETECHNOLOGY
receiver=Serbs
technology=2
@ENDIF

@IF
CITYTAKEN
city=Brusa
attacker=Turks
defender=ANYBODY
@THEN
TEXT
Turks capture Brusa after a ten-year siege. Good location and defensive valours
of this city make Them think about moving their capital into it.
ENDTEXT
CREATEUNIT
unit=Conqueror
owner=Turks
veteran=yes
homecity=Brusa
locations
70,46
71,47
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Corinthus
attacker=Byzantines
defender=Latins
@THEN
TEXT
Mistrans subdue Corinth. Powerfull fortifications,
known as Hexamilion, are built to protect Morea.
ENDTEXT
CREATEUNIT
unit=Fortifications
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
23,55
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=5
maprect
24,54,24,54,24,54,24,54
@ENDIF

@IF
CITYTAKEN
city=Chalkedon
attacker=Turks
defender=ANYBODY
@THEN
TEXT
From captured Chalcedon, Turks see Constantinople, situated on other side of Bosphor!
ENDTEXT
CHANGETERRAIN
terraintype=10
maprect
68,38,68,38,68,38,68,38
@ENDIF

@IF
CITYTAKEN
city=Magnesia
attacker=Turks
defender=Byzantines
@THEN
TEXT
Magnesia (Manisa), favourite residence of Nicean emperors, becomes a capital of ghazi emirat.
ENDTEXT
CHANGETERRAIN
terraintype=10
maprect
47,51,47,51,47,51,47,51
GIVETECHNOLOGY
receiver=Byzantines
technology=39
@ENDIF

@IF
TURN
turn=84
@THEN
TEXT
Crusaders land near Smyrna.
ENDTEXT
MOVEUNIT
unit=ANYUNIT
owner=Turks
maprect
42,54,50,54,50,62,42,62
moveto
46,42
numbertomove=ALL
CREATEUNIT
unit=Crusaders
owner=Latins
veteran=yes
homecity=NONE
locations
45,57
46,58
44,56
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=3
maprect
54,18,60,18,60,18,54,18
@ENDIF

@IF
TURN
turn=84
@THEN
CREATEUNIT
unit=Siege Engine
owner=Latins
veteran=yes
homecity=NONE
locations
45,57
46,58
44,56
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=2
maprect
116,62,116,62,116,62,116,62
@ENDIF

@IF
TURN
turn=84
@THEN
CREATEUNIT
unit=Siege Engine
owner=Latins
veteran=yes
homecity=NONE
locations
45,57
46,58
44,56
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=10
maprect
22,34,22,34,22,38,22,38
@ENDIF

@IF
TURN
turn=46
@THEN
TEXT
...meanwhile, their great rivals, templars,
send their Great Master to Europe, to organize a new crusade.
As Jacob de Molay meets with the pope, he learns about
accusements that his Order is charged with. Master vows
for a public trial to clear up the good name of his order.
And as the time, it went by, he lived to regret it...
ENDTEXT
CREATEUNIT
unit=Siege Engine
owner=Latins
veteran=yes
homecity=NONE
locations
50,76
49,75
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=10
maprect
40,56,40,56,40,56,40,56
@ENDIF

@IF
RANDOMTURN
denominator=2
@THEN
MOVEUNIT
unit=Dhow
owner=Egyptians
maprect
0,22,56,22,66,90,0,90
moveto
81,107
numbertomove=ALL
CREATEUNIT
unit=Lat.Galley
owner=Latins
veteran=yes
homecity=NONE
locations
35,75
34,74
33,73
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
MAKEAGGRESSION
who=Turks
whom=Bulgarians
CHANGETERRAIN
terraintype=4
maprect
58,56,58,56,58,56,58,56
@ENDIF

@IF
RANDOMTURN
denominator=2
@THEN
CREATEUNIT
unit=Siege Engine
owner=Latins
veteran=yes
homecity=Kos
locations
44,68
43,63
42,62
41,57
41,55
43,51
44,50
40,62
39,63
endlocations
CHANGEMONEY
receiver=Latins
amount=200
CHANGETERRAIN
terraintype=4
maprect
58,58,60,58,61,59,59,59
@ENDIF

@IF
RANDOMTURN
denominator=2
@THEN
CREATEUNIT
unit=Siege Engine
owner=Latins
veteran=yes
homecity=Chios
locations
40,56
40,56
40,62
43,63
41,55
41,57
42,62
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=10
maprect
48,68,48,68,48,68,48,68
@ENDIF

@IF
RANDOMTURN
denominator=4
@THEN
TEXT
According to Nymphaion treaty, Genuans send Byzantines naval relief force
in exchange to the "proper" (85%) share in zoll profits.
ENDTEXT
CREATEUNIT
unit=Genuan Galley
owner=Byzantines
veteran=no
homecity=Constantinople
locations
84,16
82,16
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGEMONEY
receiver=Byzantines
amount=-1000
CHANGETERRAIN
terraintype=4
maprect
107,77,107,77,107,77,107,77
@ENDIF

@IF
TURN
turn=48
@THEN
CREATEUNIT
unit=Catalonians
owner=Latins
veteran=yes
homecity=NONE
locations
91,31
92,30
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=2
maprect
66,24,66,24,66,24,66,24
@ENDIF

@IF
CITYTAKEN
city=Poti
attacker=Latins
defender=ANYBODY
@THEN
TEXT
On the market square of conquered city, you meet egyptian traders
transporting new mamluk recruits bought on the slave market in
Tblisi. Destroying this market, or making Byzantines cut of trade
route through Bosphor for egyptians recruits, would mean
serious problem for Moslems.
ENDTEXT
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=1000
@ENDIF

@IF
CITYTAKEN
city=Tblisi
attacker=Latins
defender=ANYBODY
@THEN
TEXT
The grate slave trade center is destroyed,
and transport of mamluks to Egypt is halted.
ENDTEXT
GIVETECHNOLOGY
receiver=Egyptians
technology=41
@ENDIF

@IF
UNITKILLED
unit=Mamelucks
attacker=Byzantines
defender=Egyptians
@THEN
TEXT
Convinced by the Latins, Byzantine emperor closes up Bosphor
for egyptian mamluk recruits.
ENDTEXT
JUSTONCE
GIVETECHNOLOGY
receiver=Egyptians
technology=41
@ENDIF

@IF
TURN
turn=75
@THEN
TEXT
Egyptians attack important Cilician trade city of Ayas
ENDTEXT
CREATEUNIT
unit=Conqueror
owner=Egyptians
veteran=yes
homecity=NONE
locations
114,66
116,64
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGEMONEY
receiver=Egyptians
amount=3000
CHANGETERRAIN
terraintype=2
maprect
117,65,117,65,117,65,117,65
@ENDIF

@IF
TURN
turn=52
@THEN
TEXT
Templar order is dissolved by the pope,
templars are imprisoned and their legendary
riches conquiscated.
ENDTEXT
CREATEUNIT
unit=Catalonians
owner=Latins
veteran=yes
homecity=NONE
locations
27,53
27,54
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGEMONEY
receiver=Latins
amount=3000
CHANGETERRAIN
terraintype=10
maprect
66,24,68,24,68,26,66,26
@ENDIF

@IF
TURN
turn=52
@THEN
TEXT
Only king of Portugal
didn't participate in this disgusting show
of greed and hipocrisy.
ENDTEXT
CREATEUNIT
unit=Catalonians
owner=Latins
veteran=yes
homecity=NONE
locations
37,53
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=10
maprect
67,43,67,43,67,43,67,43
@ENDIF

@IF
TURN
turn=81
@THEN
TEXT
Minister John Kantakuzen rebels against emperor!
ENDTEXT
CREATEUNIT
unit=Rebel
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
47,31
49,31
47,29
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=81
@THEN
TEXT
Byzantines try to regain control over Chios
ENDTEXT
CREATEUNIT
unit=Byz.Cavalry
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
47,31
49,31
47,29
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=81
@THEN
CREATEUNIT
unit=Rebel
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
55,27
55,29
57,29
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=2
maprect
42,54,42,54,42,54,42,54
@ENDIF

@IF
TURN
turn=81
@THEN
CREATEUNIT
unit=Byz.Cavalry
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
55,27
55,29
57,29
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=81
@THEN
CREATEUNIT
unit=Rebel
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
43,31
44,32
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=81
@THEN
CREATEUNIT
unit=Byz.Cavalry
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
43,31
44,32
46,32
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
TURN
turn=84
@THEN
TEXT
John Kantakuzen calls his Ottoman Turkish allies for military help.
ENDTEXT
CREATEUNIT
unit=Ghazi
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
48,30
49,31
50,32
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=10
maprect
42,54,42,54,42,54,42,54
@ENDIF

@IF
TURN
turn=84
@THEN
CREATEUNIT
unit=Ghazi
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
48,30
49,31
50,32
50,34
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=10
maprect
23,39,23,39,23,41,23,41
@ENDIF

@IF
TURN
turn=84
@THEN
CREATEUNIT
unit=Ghazi
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
48,30
49,31
50,32
50,34
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=10
maprect
65,43,65,43,65,43,65,43
@ENDIF

@IF
TURN
turn=84
@THEN
CREATEUNIT
unit=Ghazi
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
48,30
49,31
50,32
50,34
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=10
maprect
42,54,42,54,42,54,42,54
@ENDIF

@IF
TURN
turn=75
@THEN
CREATEUNIT
unit=Conqueror
owner=Egyptians
veteran=yes
homecity=NONE
locations
116,64
114,66
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=4
maprect
116,62,116,62,116,62,116,62
@ENDIF

@IF
TURN
turn=75
@THEN
CREATEUNIT
unit=Conqueror
owner=Egyptians
veteran=yes
homecity=NONE
locations
116,64
114,66
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=4
@THEN
CREATEUNIT
unit=Hospitaliers
owner=Latins
veteran=yes
homecity=NONE
locations
115,83
51,75
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=2
maprect
22,66,22,66,22,66,22,66
@ENDIF

@IF
TURN
turn=48
@THEN
CREATEUNIT
unit=Catalonians
owner=Latins
veteran=yes
homecity=NONE
locations
46,34
45,33
47,35
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=10
maprect
74,0,76,0,76,4,74,4
@ENDIF

@IF
TURN
turn=48
@THEN
CREATEUNIT
unit=Catalonians
owner=Latins
veteran=yes
homecity=NONE
locations
44,32
45,32
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=2
maprect
67,43,67,43,67,43,67,43
@ENDIF

@IF
TURN
turn=48
@THEN
CREATEUNIT
unit=Catalonians
owner=Latins
veteran=yes
homecity=NONE
locations
57,29
58,29
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=1
@THEN
CREATEUNIT
unit=Byz.Cavalry
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
48,30
48,30
48,30
48,30
48,30
48,30
48,30
48,30
48,30
endlocations
@ENDIF

@IF
CITYTAKEN
city=Ayas
attacker=Egyptians
defender=Latins
@THEN
TEXT
Ayas, important Armenian trade city, falls to Egyptians.
Way to Cilicia stays open for Moslems.
ENDTEXT
@ENDIF

@IF
CITYTAKEN
city=Al-Kuds
attacker=ANYBODY
defender=Egyptians
@THEN
TEXT
Jerusalem liberated!
ENDTEXT
CHANGETERRAIN
terraintype=10
maprect
64,34,64,34,64,34,64,34
@ENDIF

@IF
CITYTAKEN
city=Al-Kahira
attacker=ANYBODY
defender=Egyptians
@THEN
TEXT
Capital of Egypt plundered!
ENDTEXT
CHANGETERRAIN
terraintype=10
maprect
64,34,64,34,64,34,64,34
@ENDIF

@IF
CITYTAKEN
city=Constantinople
attacker=ANYBODY
defender=Byzantines
@THEN
TEXT
You can now consider yourself
true inheritant of the old Empire.
ENDTEXT
CREATEUNIT
unit=TheodosianWall
owner=Latins
veteran=no
homecity=Constantinople
locations
67,37
0,0
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGEMONEY
receiver=Latins
amount=4000
CHANGETERRAIN
terraintype=10
maprect
64,34,64,34,64,34,64,34
GIVETECHNOLOGY
receiver=TRIGGERDEFENDER
technology=13
@ENDIF

@IF
TURN
turn=61
@THEN
CREATEUNIT
unit=Conqueror
owner=Turks
veteran=no
homecity=NONE
locations
66,48
65,47
64,46
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=2
maprect
65,43,65,43,65,43,65,43
@ENDIF

@IF
RANDOMTURN
denominator=1
@THEN
CREATEUNIT
unit=Catalonians
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
67,43
67,43
67,43
67,43
67,43
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
CITYTAKEN
city=Gallipolis
attacker=ANYBODY
defender=ANYBODY
@THEN
CREATEUNIT
unit=Fortifications
owner=TRIGGERATTACKER
veteran=yes
homecity=Gallipolis
locations
46,42
46,42
46,42
46,42
46,42
46,42
46,42
46,42
46,42
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=1
@THEN
CREATEUNIT
unit=Ghazi
owner=Turks
veteran=yes
homecity=NONE
locations
65,43
65,43
65,43
65,43
65,43
65,43
65,43
65,43
65,43
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=4
@THEN
CREATEUNIT
unit=Byz.Cavalry
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
56,28
42,32
56,28
42,32
56,28
42,32
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=2
maprect
99,5,99,5,99,5,99,5
@ENDIF

@IF
RANDOMTURN
denominator=1
@THEN
CREATEUNIT
unit=Serbs
owner=Serbs
veteran=yes
homecity=NONE
locations
22,36
22,36
22,36
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=1
@THEN
CREATEUNIT
unit=Mon.Cavalery
owner=TRIGGERATTACKER
veteran=yes
homecity=NONE
locations
164,60
164,60
0,0
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
@ENDIF

@IF
CITYTAKEN
city=Kos
attacker=Latins
defender=Byzantines
@THEN
TEXT
Island of Kos is given in lease to genuan pirate, Vignolo dei Vignoli
ENDTEXT
CHANGETERRAIN
terraintype=10
maprect
44,68,44,68,44,68,44,68
@ENDIF

@IF
TURN
turn=43
@THEN
CREATEUNIT
unit=Siege Engine
owner=Latins
veteran=yes
homecity=NONE
locations
41,55
41,55
41,57
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=2
maprect
40,56,40,56,40,56,40,56
@ENDIF

@IF
RANDOMTURN
denominator=1
@THEN
CREATEUNIT
unit=Byz.Cavalry
owner=Byzantines
veteran=yes
homecity=Chios
locations
42,54
42,54
42,54
0,0
0,0
0,0
0,0
0,0
0,0
endlocations
CHANGETERRAIN
terraintype=10
maprect
24,68,24,68,24,68,24,68
@ENDIF

@IF
TURN
turn=42
@THEN
TEXT
Templars evacuate their base on Arwad island,
The last fortress of Outremer is lost
ENDTEXT
CHANGETERRAIN
terraintype=10
maprect
112,84,112,84,112,84,112,84
@ENDIF

@IF
TURN
turn=53
@THEN
TEXT
Jacob de Molay is burned on the
stake in Paris.
ENDTEXT
CHANGETERRAIN
terraintype=10
maprect
103,85,103,85,103,85,103,85
@ENDIF

@IF
CITYTAKEN
city=Prosek
attacker=Serbs
defender=ANYBODY
@THEN
CHANGETERRAIN
terraintype=2
maprect
22,36,22,36,22,36,22,36
@ENDIF

@ENDEVENTS

@ENDEVENTS
